Future Development


Overall, I’m very happy with how this project turned out! It was a great opportunity for me to explore interesting uses of the Unity engine to really push the project’s visuals and powerful text-free interaction design with the particle effects, mesh deformation, and lighting.

Vessels of the Stars title screen concept.

If I had more time, and as I may further continue this project in the future, I would love to explore adding more puzzle or discovery aspects to the experience. One idea I generated is that in the first scene, it would be interesting to have the player approach the vessels and have them light up for the first time, feeding magical energy into the fountain which would open the portal to the next scene. This would allow for more time spent in each room and added elements of surprise and discovery.

It would also be great to add some minimal UI elements, such as a title screen and settings menu.


(Typography test)


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