AotMK: v0.3.2b
+ New clickable menus.
+ A better main menu.
+ Difficulty modes! + in-game indicator. Choose between Easy, Normal, Hard, and Madness. There may be some imbalances here as I'm testing stuff out. Can you beat the Volcoza in Madness Mode?
+ Rebalanced Volcoza's HP and player shot speed after the power levels were added.
+ Volcoza will now move towards the middle of the arena after each phase.
+ Small changes in boss attacks to make them more interesting.
+ Character selection via the main menu.
+ Animations for each character.
+ New ability for each character! Try each one to discover what they are =)
+ Pause/Resume the game by pressing Esc.
+ Player bullets now render behind the character to reduce the flashing effect when bullets spawn.
+ Slow speed is a tiny bit faster.
+ Your hitbox dot now has a small black outline for clarity.
+ New credits section of the end screen, listing all free assets used.
+ Credits scene music changed.
You may have noticed that there are two greyed out buttons in the main menu: Options and Trophies. I'll code these features in a future update. Thank you for playing the game. For those who have donated: Thank you. I really appreciate your support <3
Get Arena of the Mad King
Arena of the Mad King
Rise to victory in this tough-as-nails bullet hell boss rush arena. Touhou meets Realm of the Mad God.
Status | In development |
Author | alienfae |
Genre | Action |
Tags | Boss battle, Bullet Hell, danmaku, Difficult, Fantasy, Pixel Art, Retro, Shoot 'Em Up, Singleplayer, Top down shooter |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- AotMK: v0.3.3.1bFeb 16, 2021
- AotMK: v0.3.3bFeb 13, 2021
- AotMK: v0.3.0b & Patch v0.3.1bDec 01, 2020
- AotMK: All Assets UsedNov 26, 2020
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